local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133225077
L1_1 = {}
L1_1.group_id = 133225077
L2_1 = {}
L3_1 = 7216719
L4_1 = 7216619
L5_1 = 7217226
L6_1 = 7217320
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.questList = L2_1
L2_1 = {}
L3_1 = 77004
L4_1 = 77005
L5_1 = 77006
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.chestList = L2_1
defs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 77001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = -6229.464
L3_1.y = 229.661
L3_1.z = -2512.872
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 224.409
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 33
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.climate_area_id = 7
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 77002
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -6227.372
L4_1.y = 228.948
L4_1.z = -2519.466
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.climate_area_id = 7
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 77003
L4_1.monster_id = 21010401
L5_1 = {}
L5_1.x = -6226.874
L5_1.y = 233.161
L5_1.z = -2499.829
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 115.811
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 33
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.climate_area_id = 7
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 77010
L5_1.monster_id = 21010401
L6_1 = {}
L6_1.x = -6227.182
L6_1.y = 230.816
L6_1.z = -2524.402
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 30.85
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L5_1.disableWander = true
L5_1.climate_area_id = 7
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 77012
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = -6227.947
L7_1.y = 232.074
L7_1.z = -2481.567
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 303.64
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.climate_area_id = 7
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 77013
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = -6226.96
L8_1.y = 232.239
L8_1.z = -2478.081
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 267.579
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 33
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.disableWander = true
L7_1.pose_id = 9002
L7_1.climate_area_id = 7
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 77014
L8_1.monster_id = 21010401
L9_1 = {}
L9_1.x = -6225.086
L9_1.y = 230.996
L9_1.z = -2486.293
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 330.855
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 33
L8_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L8_1.climate_area_id = 7
L8_1.area_id = 18
L9_1 = {}
L9_1.config_id = 77015
L9_1.monster_id = 21010401
L10_1 = {}
L10_1.x = -6225.09
L10_1.y = 232.727
L10_1.z = -2475.063
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 173.481
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 33
L9_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L9_1.disableWander = true
L9_1.climate_area_id = 7
L9_1.area_id = 18
L10_1 = {}
L10_1.config_id = 77022
L10_1.monster_id = 22040201
L11_1 = {}
L11_1.x = -6229.257
L11_1.y = 229.735
L11_1.z = -2508.064
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 262.422
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 33
L10_1.drop_tag = "\229\133\189\229\162\131\229\185\188\229\133\189"
L10_1.pose_id = 101
L10_1.climate_area_id = 7
L10_1.area_id = 18
L11_1 = {}
L11_1.config_id = 77023
L11_1.monster_id = 22050201
L12_1 = {}
L12_1.x = -6225.135
L12_1.y = 228.535
L12_1.z = -2510.394
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 241.823
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 33
L11_1.drop_tag = "\229\133\189\229\162\131\231\140\142\231\138\172"
L11_1.pose_id = 101
L11_1.climate_area_id = 7
L11_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 77004
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -6234.872
L3_1.y = 233.528
L3_1.z = -2510.232
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 90.136
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 18
L3_1 = {}
L3_1.config_id = 77005
L3_1.gadget_id = 70211151
L4_1 = {}
L4_1.x = -6230.106
L4_1.y = 233.241
L4_1.z = -2479.555
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 8.166
L4_1.y = 105.558
L4_1.z = 354.122
L3_1.rot = L4_1
L3_1.level = 26
L3_1.chest_drop_id = 21910013
L3_1.drop_count = 1
L4_1 = GadgetState
L4_1 = L4_1.ChestLocked
L3_1.state = L4_1
L3_1.isOneoff = true
L3_1.persistent = true
L4_1 = {}
L4_1.name = "chest"
L4_1.exp = 1
L3_1.explore = L4_1
L3_1.area_id = 18
L4_1 = {}
L4_1.config_id = 77006
L4_1.gadget_id = 70211151
L5_1 = {}
L5_1.x = -6224.37
L5_1.y = 227.755
L5_1.z = -2508.876
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 358.845
L5_1.y = 46.598
L5_1.z = 357.368
L4_1.rot = L5_1
L4_1.level = 26
L4_1.chest_drop_id = 21910014
L4_1.drop_count = 1
L5_1 = GadgetState
L5_1 = L5_1.ChestLocked
L4_1.state = L5_1
L4_1.isOneoff = true
L4_1.persistent = true
L5_1 = {}
L5_1.name = "chest"
L5_1.exp = 1
L4_1.explore = L5_1
L4_1.area_id = 18
L5_1 = {}
L5_1.config_id = 77011
L5_1.gadget_id = 70310006
L6_1 = {}
L6_1.x = -6231.492
L6_1.y = 229.858
L6_1.z = -2514.789
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 33
L5_1.area_id = 18
L6_1 = {}
L6_1.config_id = 77016
L6_1.gadget_id = 70710078
L7_1 = {}
L7_1.x = -6228.278
L7_1.y = 228.929
L7_1.z = -2515.17
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 50.024
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 33
L6_1.area_id = 18
L7_1 = {}
L7_1.config_id = 77017
L7_1.gadget_id = 70710078
L8_1 = {}
L8_1.x = -6229.85
L8_1.y = 229.596
L8_1.z = -2519.453
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 256.607
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 33
L7_1.area_id = 18
L8_1 = {}
L8_1.config_id = 77018
L8_1.gadget_id = 70710078
L9_1 = {}
L9_1.x = -6231.15
L9_1.y = 230.019
L9_1.z = -2509.294
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 305.023
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 33
L8_1.area_id = 18
L9_1 = {}
L9_1.config_id = 77019
L9_1.gadget_id = 70710078
L10_1 = {}
L10_1.x = -6231.036
L10_1.y = 230.228
L10_1.z = -2507.545
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 0.0
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 33
L9_1.area_id = 18
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1077007
L2_1.name = "ANY_MONSTER_DIE_77007"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_77007"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_77007"
L3_1 = {}
L3_1.config_id = 1077008
L3_1.name = "ANY_MONSTER_DIE_77008"
L4_1 = EventType
L4_1 = L4_1.EVENT_ANY_MONSTER_DIE
L3_1.event = L4_1
L3_1.source = ""
L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_77008"
L3_1.action = "action_EVENT_ANY_MONSTER_DIE_77008"
L4_1 = {}
L4_1.config_id = 1077009
L4_1.name = "ANY_MONSTER_DIE_77009"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_77009"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_77009"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
L2_1 = {}
L2_1.configId = 1
L2_1.name = "chestState"
L2_1.value = 0
L2_1.no_refresh = true
L3_1 = {}
L3_1.configId = 2
L3_1.name = "suiteBySeq"
L3_1.value = 0
L3_1.no_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 77020
L3_1.monster_id = 22040201
L4_1 = {}
L4_1.x = -6225.861
L4_1.y = 228.669
L4_1.z = -2507.238
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 279.923
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 33
L3_1.drop_tag = "\229\133\189\229\162\131\229\185\188\229\133\189"
L3_1.pose_id = 101
L3_1.climate_area_id = 7
L3_1.area_id = 18
L2_1[1] = L3_1
L1_1.monsters = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 77001
L5_1 = 77002
L6_1 = 77003
L7_1 = 77010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 77004
L5_1 = 77011
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_77007"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 77012
L6_1 = 77013
L7_1 = 77014
L8_1 = 77015
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 77005
L6_1 = 77011
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_77008"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 77022
L7_1 = 77023
L5_1[1] = L6_1
L5_1[2] = L7_1
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 77006
L7_1 = 77011
L8_1 = 77016
L9_1 = 77017
L10_1 = 77018
L11_1 = 77019
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_77009"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_77007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 77004
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_77007 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_77008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 77005
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_77008 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_77009 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 77006
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_77009 = L1_1
L1_1 = require
L2_1 = "V2_2/DayFinishSuite"
L1_1(L2_1)
